It is the fate of all banisters worth sliding down that there is something nasty waiting at the far end.
-- (Terry Pratchett, Maskerade)
I'm reliably informed there's a small gatecamp of seven ships currently presiding over the Gusandall gate in Eifer.
Eifer is my home, people are guests and we can't be having guests taking liberties. So I grab my Geddon undock from Gusandall station and warp over to the Eifer gate.
My associate reports Drake, Harby, Rupture, two Blackbirds (Although one mysteriously disappears) an Atron and two Rifters.
I take a breath and jump on through.
I hold gate cloak for a second and get a better picture of what's about to go down. It's time to introduce The Hatchery to Gate camping, Kane Rizzel style.
I drop cloak and pulse my MWD to get closer to the gate. This accomplishes two things, one, it gets me good range on the single Blackbird now left on the scene and two, it makes it look like I'm trying to run.
The camp engages with all it's might and it is now the time of the hammer. I drop a flight of sentries and light the Blackbird up with some Mega Pulse fire, at close range and with multifreak crystals it melts in two volleys. With the most annoying ship out of the way it's time to work on the DPS. Harbinger is my first port of call.
It's like Guy Fawkes night in Eifer as the fireworks cascade over the Gusandall gate and in hindsight my call of going for the Harby was wrong, it takes forever to go down. Once down I switch to the Drake, which would have been the right call.
I run out of buffer as the Drake hits armour. I warp my pod out and offer good fight in local and a round 2 if they were up for it.
They bailed :(
And thus I initiated The Kane Camp™ whereby you jump into a camp, kick the fire over, swear at the attendees and try beat up as many of them before they beat you up
There are rules to Kane Camp™
•No jumping out
•No logistics
•NO FUCKING ECM!!!!!
•No smack
•Punch em in the face but remember to warp your pod out
Don't be foolish though, if they have too many ECM boats you ain't going to bloody any noses. Intel is important, don't jump blind.
My current Geddon fit is being tweaked for Kane Camp™ and so are my tactics, I learnt quite a bit from the fight.
Been an unproductive day, only a Succubus soloed with a Rifter, a Myrmidon with Mean and Sprouts and the two recounted here.
Stay strong and never surrender o7
10 comments:
Kane returns, and in Kane style. Jumping his single ship into a freaking gate camp, and although not quite winning, he does force them to run away. Awesome.
Nice work, sounds like fun. Tell mandaro and everyone hello for me.
Ride those slaves to glory!
GEDDON BRAWLER SALUT! o7
And here me and Woody was flying all over Heimatar to find a fight and you just get it as a welcome back present by the poofs?
Awwww shoot... :(
Nice to see the writeups coming again tho :)
//Stratego
PS. Let me in on the fun next time im but a system away! :)
first good job.
my main comment is they made a huge tatical mistake, the BB should have been off gate at range ... if you were going to take it first they should have made you pay for it.
Im a cursed ECM pilot(fear my Fengu) and in camp im never closwr than 40 km and off at a non warp angle. it has risk and payoff.
This is why I read Kane Rizzel.
And this is why I read xD although as a BB pilot, its sad. but they had to run since they realized their nether regions were so much smaller than your own
So you wanted to have braai and they had the wors?
--Bomb
Looking forward to Kane Camp part 2. Are these hatchery chaps now trying to settle into Gusandall? We chased someone into Gus last night and ended up popping one of their 'canes. However, it was little solace after the pasting we had received earlier on...
Never surrender. Indeed.
I can't believe I just noticed the guy whose blog got me started in PvP is back. Still kicking ass I see.
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