Showing posts with label Armageddon Navy Issue. Show all posts
Showing posts with label Armageddon Navy Issue. Show all posts

Thursday, 6 October 2011

Indestructible... NOT!

"Real children don't go hoppity-skip unless they are on drugs."
-- Susan, the ultimate sensible governess
(Terry Pratchett, Hogfather)


I lost two goddamn Rifters today... TWO. These were against a corp who are fast becoming my Nemesis, Black Rebel Rifter Club. The first Rifter was lost to a rather well flown Arty Rifter, the second to a Jaguar and same Arty Rifter.

You win some, you lose some :) But it seems I will need to adjust my tactics. I think I'm going to enjoy RIFTA, like I said before, a good bunch of pilots and finally folk who are going to give as good as they get.

Other than the two devastating losses, it has been a good day for the solo Pirate, a solo kill of a Typhoon Fleet Issue at the Emolgranlan gate, an EVE Uni pilot on his own, running a plex in Eifer (I was surprised as anyone that it wasn't a trap)
A nice Vengeance kill plus 60million ISK Pod ransom and a rather fast Dramiel kill. A Merlin and Rifter rounded off the days activities.

Solo Piracy isn't dead, it never will be as long as folk keep trying, stay strong, never retreat, never surrender.

Sunday, 6 December 2009

Big BADA BOOM

I AM DEATH, NOT TAXES. *I* TURN UP ONLY ONCE.

-- (Terry Pratchett, Feet of Clay)

Been watching the Mean Corp killboard and was a little impressed and a lot jealous of a Rorqual kill in a belt and later a Nidhoggur kill, been a while since I was involved in any Capital kills.

It's always good to use a new ship, especially if it's a little on the bling side. It is with this in mind I christened two new battleships into the NovaKane fleet.

The first is the Armageddon Navy Issue, a new vessel in the EVE universe, an absolute beast of a ship, massive DPS and a fair bit of armour. As I mentioned before I'm rather enjoying flying battleships, as slow as they are they just seem more... FUCKING BOOM.

Armageddon Navy Issue Armageddon Navy Issue An improved version of the feared Armageddon-class battleship, this vessel is probably one of the deadliest war machines ever built by the hand of man. Commanding one is among the greatest honors one can attain in the Amarr Empire, and suffering the fury of its turret batteries is surely the fastest way to reunite with the void.

Amarr Battleship Skill Bonus: 10% bonus to Large Energy Turret capacitor use and 5% Large Energy Turret rate of fire per level.


First blood for Good Omens came the way of a bit of Ninja on my part, the Mean crew had tackled a Myrmidon in Eifer, with a Typhoon in warp to help it out., I undocked and headed over, news that the Myrm had already gone down greeted me as I entered Eifer, I landed with the Typhoon tackled and managed to steal my way on to the killmail.

Not the most auspicious start to its career in the fleet but blood is blood.

"Chimera docked in Bundidnus, it's a kickout station"

Oh hell yeah, time to bring some more Shiny to the universe. A few days ago I pulled the trigger on something a little special, a treat to myself.

Bhaalgorn Bhaalgorn Named after a child-devouring demon of Amarrian legend, the Bhaalgorn is the pride and joy of the Blood Raider cabal. Though it is known to be based on an Armageddon blueprint, the design's origin remains shrouded in mystery. Those of a superstitious persuasion whisper in the dark of eldritch ceremonies and arcane rituals, but for most people, the practical aspect of the matter will more than suffice: you see one of these blood-red horrors looming on the horizon, it's time to make yourself scarce.

Special Ability: 100% bonus to Large Energy Turret damage

Amarr Battleship Skill Bonus: 15% bonus to Energy Vampire and Energy Neutralizer drain amount per level
Minmatar Battleship Skill Bonus: 20% bonus to Stasis Webifier activation range per level

Thud undocks gracefully from the Gusandall station and makes her way to join up with a hastily formed fleet, we meet up one jump outside of Bund, with a tackler waiting for the Chimera to undock.

"Chimera undocked"

"Tackled and webbed"

"Jump in and warp to tackler"

Thud lumbers into warp, the massive ship seemingly taking an age to get to where the action is but when she lands it's party time. The Chimera is locked, dual webs slow it down further as the rest of the gang engages. Heavy Energy Neutralisers reach out and start to eat away at the carriers capacitor, Mega Pulse lasers start to tear into the shields.

The Carrier is comfortable repping but soon its rep cycles start to wane as the combined neut power of the assembled fleet start to take their toll. The Chimera tries to inch its way back to the docking zone at 7m/s but an epic bump from one of the Abaddons spells the end.

The carrier is venting fuel and atmosphere into space and a massive flash illuminates the beatiful hull of Thud as the Chimera finally gives in.

A rather nice maiden kill for the Bhaalgorn.

Later Good Omens would participate in the destruction of an Abaddon in Eifer and then give me a heart attack as I jumped into highsec on the way home. I'd like to thank the Minmatar fleet for webbing me into warp on the way to a planet and back to the lowsec gate, damn sporting of them.

She'd also catch a Megathron seemingly on autopilot into Eifer.

A rather fun night out.

Stay Classy